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Showing posts from March, 2013

Harikavach ( Level 3 )

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HariKavach ( level 3 ) by Rajesh Patkar Harikavach is a symbolic manipulation game , designed for educational purpose.This game introduces a new symbolic language and challenges the users to encode their messages using the symbols. As you pass through several stages of the game the encoding and decoding of messages from natural languages to Harikavach and vice versa become more challenging.  The subject of Artificial Intelligence defines intelligence as ability to manipulate symbols. This blog post is second post related to HariKavach. To understand this blog post it will be essential to read the previous post . In this post I will introduce the concept of   Companions . This will allow us to use numbers, operators and directions. As with the symbols of alphabets the symbols of companions will change with the key. Every alphabet has a fixed companion. The following table shows the companions for every alphabet. The following Diagram describes the default orga

Harikavach ( Symbolic Processing Game )

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HariKavach by Rajesh Patkar I have designed a symbolic manipulation game H arikavach . I have designed this game for educational purpose.This game introduces a new symbolic language and challenges the users to encode their messages using the symbols. As you pass through several stages of the game the encoding and decoding of messages from natural languages to Harikavach and vice versa become more challenging. The subject of Artificial Intelligence defines intelligence as ability to manipulate symbols. The following Diagram describes how the symbols for H arikavach are derived. Level 1 This level in the game gives the challenge of converting a simple English text to Harikavach . Note that currently Captialization and N umbers are not being considered. Statement in English Mumbai is located in Maharashtra Statement in Harikavach You can now try you own statements and their Harikavach equivalents. Try t